Fire in the Hole - same as Locked and Loaded.Locked and Loaded - Fine to use but one of the upgrades from this mod will be useless as the armor upgrade grants ammo slot.Also, all armors will get Ceramic Plating Upgrade by default. LW2 Platings - This mod will convert them to armor upgrades if you enable the mod.Spark - Plating and Launcher Slots - Plating slot will be disabled.If another mod needs it like Iridar's Vest and Plating Overhaul, please enable it. If you still enable it, this mod will swiftly disable the slot and you will not see it. Vest Slot - No longer needed as all vests are armor upgrades now.Use either one but not both at the same time. This mod will see updates in the future to implement changes that improves it based on feedback. you cannot equip more than one armor upgrade from the same type. Vest Upgrades and Utility Upgrades are mutually exclusive i.e. Please refer to discussion tab for the most recent list of upgrade modules. The intent is to add more based on feedback or new ideas. Currently there is only 7 (there is 10 now based on latest update) of them but that should be enough for now. Utility Upgrade Modules: A new set of armor upgrade modules e.g.Vests should no longer appear in your game, as they are now converted to armor upgrades. Depending on the mods you have, you will be able to obtain up to 33 upgrade modules based on vests. Vest Upgrade Modules: A set of armor upgrade modules which are converted from vests in your game.This mod does exactly that while introducing 2 sets of armor upgrade modules. OverviewWith the release of Community Highlander v1.22, it is now fairly straightforward to introduce upgrade slots for armors.
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